A Taste of Immortality
A downloadable game
A Taste of Immortality is a narrative based experience where the players steps in the shoes of an unknown living person who's journeyed to the underworld.
Written on the palm of their hand is the simple instruction: "Erase Eurydice's name from the book of mortality."
This game is still a work in progress. It was created as a prototype for the Major Studio Fall 2024 course at NYU under the prompt: make a game with an assigned color palette based.
I got ambitious with the development of this game conceptualizing first a narrative and while unfinished, I was pleased with what I was able to accomplish.
If I were to return to this game's development in the future, I would like to add the mechanic of the Player not being able to reach the Book of Mortality until learning the names of the underworld towns people. Once faced with the book the Player is given a choice, erase Eurydice's name, or erase the name of a towns person they've come to know. My intention here is giving the player a social challenge, while the underworld takes away your memory, clearly the player cares enough for Eurydice to venture down there and erase that name, however the Player will have more of an emotional attachment to the people they have a tangible memory interacting with!
This idea was inspired by both Chinese and Greek Mythology and I had a lot of fun with the character design.
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